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GAMING'S TIME TRAVELERS: WHEN GAMES ARRIVED TOO EARLY FOR THEIR OWN GOOD
Remember when your friend tried to convince everyone that kale would be the next big thing in 2005? That's basically what happened to these games, except instead of questionable salad ingredients, they were packing features that wouldn't become industry standards for years to come.
GAMING'S GOLDEN AGE: THE RISE AND FALL OF THE MID-2000S 'PISS FILTER'
Remember when every video game looked like it was filmed through a glass of dehydrated urine? Reddit sure does, and they're getting surprisingly nostalgic about it. A recent viral post on r/gaming has sparked a heated debate about the infamous "piss filter" era of gaming, when developers apparently thought the height of realism was making everything look like it was soaked in Mountain Dew.
FAIRGAME$: SONY'S NEW DARLING OR ANOTHER OVERHYPED DISASTER?
Looks like Sony's got a new pet project, and it's not another generic open-world snoozefest. Fairgame$, the heist game from Jade Raymond's Haven Studios, is apparently making waves inside Sony's ivory towers. But is it the next big thing, or just another case of corporate circle-jerking?
XBOX GAME PASS: SEPTEMBER'S LINEUP IS A MIXED BAG OF TRUCKS, GODS, AND TRAINS
Xbox Game Pass is kicking off September with a lineup that's about as coherent as a drunk gamer trying to explain the plot of Kingdom Hearts. From truck driving in space to mythological warfare, this month's offerings are a grab bag of genres that'll either excite you or leave you scratching your head.
PHIL SPENCER'S GREATEST MISSES: THE ART OF killing BILLION-DOLLAR FRANCHISES
Xbox boss Phil Spencer just opened up about his decision-making skills, and holy shit, it's a doozy. Turns out, the man behind the green machine has a track record of passing on some of gaming's biggest franchises. Let's dive into this clusterfuck, shall we?
DEADLOCK: HOW TO GET YOUR INVITE THE EASY WAY
Valve's new hero shooter Deadlock is causing a shitstorm in the gaming world. Everyone wants in, but scoring an invite is about as easy as finding a competent teammate in a MOBA. But don't worry, I've got the solution that doesn't involve Reddit begging or selling your organs on the black market.
HALF-LIFE 3 COMING TO MOBILE? REDDIT COMIC ROASTS GAMING'S WORST NIGHTMARE
A Reddit user's comic titled "How to start World War 3" is making waves in the gaming community, perfectly capturing the frustration over beloved franchises being turned into mobile cash grabs. The punchline? Half-Life 3 reimagined as a mobile game. It's ridiculous, hilarious, and just a little too close to home for comfort.
GAMERS UNITE: EU PETITION TO STOP PUBLISHERS FROM NUKING YOUR DIGITAL LIBRARY GAINS STEAM
In a world where digital games are becoming as disposable as yesterday's leftovers, gamers across Europe are saying "Fuck this shit" and fighting back. The "Stop Destroying Videogames" petition, launched as a European Citizens' Initiative, is gathering signatures faster than a speedrunner collects coins. With over 327,000 signatures in just a month, it's on track to hit the magic million needed to make the suits in Brussels sit up and take notice.
NVIDIA DRIVER UPDATES: WHEN TO UPGRADE AND WHEN TO WAIT
Ah, Nvidia drivers. The digital equivalent of that friend who always insists on trying the newest fad diet. Sometimes it works wonders, and sometimes it leaves you hugging the toilet bowl wondering where it all went wrong.
CALL OF DUTY'S FILE SIZE: WHEN YOUR GAME TAKES UP MORE SPACE THAN YOUR EX'S EMOTIONAL BAGGAGE
Looks like Activision's latest “masterpiece”, Call of Duty Black Ops 6, is aiming to be the Godzilla of your hard drive. With a rumored 300GB install size, it's not just eating up your storage – it's setting up a fucking buffet.
STAR WARS OUTLAWS: UBISOFT'S "SORRY WE FUCKED UP" GIFT IS AS USEFUL AS A CHOCOLATE TEAPOT
Looks like Ubisoft's latest foray into the galaxy far, far away has hit a snag bigger than the Death Star's exhaust port. Star Wars Outlaws, the game that promised to let you live out your space scoundrel fantasies, has instead delivered a masterclass in how to piss off your most loyal fans.
INZOI: THE SIMS KILLER WITH REAL-WORLD OBJECT SCANNING
Shit just got real. Or unreal. (See what I did there?) Or maybe both? inZOI, the upcoming life sim from the PUBG folks at Krafton, is about to make The Sims look like it was coded on an abacus.
STEAM SALES: what to expect before the end of the year?
As we hurtle towards the end of the year like a runaway freight train, Valve's got a lineup of sales that'll have you throwing money at your screen faster than a Silicon Valley startup burning through venture capital.
ASTRO BOT TROPHY LIST REVEALED: PREPARE YOUR THUMBS FOR CARPAL TUNNEL
Sony's favorite little robot mascot is back, and this time he's brought enough trophies to make even the most hardcore achievement hunter weep tears of joy (or frustration, depending on how much of a masochist you are).
BUNGIE EXEC FIRED FOR BEING A CREEPY BASTARD: SHOCKING ABSOLUTELY NO ONE
Well, well, well. Looks like another big shot in the gaming industry couldn't keep it in his pants. Chris Barrett, the hotshot director behind Halo, Destiny, and the upcoming Marathon, has been shown the door at Bungie faster than you can say "inappropriate workplace behavior."
SAM LAKE CELEBRATES 5 YEARS OF CONTROL: WEIRD SHIT STILL REIGNS SUPREME
Well, well, well. Look who's feeling nostalgic. Sam Lake, the mad genius behind Remedy Entertainment, has taken to Twitter to stroke his own ego about Control's fifth birthday. And you know what? He's fucking earned it.
POLISH RESISTANCE GETS TACTICAL: 63 DAYS by hatred devs
Get ready to channel your inner freedom fighter, because Destructive Creations is about to drop a tactical nuke on the World War II game scene with their latest offering, 63 Days. Set to launch on September 26th across PC and consoles, this isometric real-time tactics game is promising to be grittier than your great-grandpa's war stories.
GAMESCOM: THE COCKROACH OF GAMING CONVENTIONS - HOW IT SURVIVED THE APOCALYPSE AND THRIVED
Remember when COVID hit and we all thought the world was ending? Well, for a hot minute there, it seemed like gaming conventions were about to go the way of the dodo. E3? Dead as disco. PAX? On life support. But Gamescom? This crafty bastard pulled a miracle out of its ass and not only survived but came out swinging. Let's break down how this German gaming extravaganza became the cockroach of the convention world – and I mean that in the best possible way.
Stellar Blade director Hyung-Tae Kim his Crusade for Game Diversity
In a realm dominated by the never-ending quest for profit, one visionary dares to dream differently. Hyung-Tae Kim, the mastermind behind Stellar Blade and the CEO of Shift Up Studio, is casting aside industry norms to champion the cause of diversity in the gaming world. In an illuminating conversation with Ruliweb (Translation by GameRadar), Kim unveils his bold stance against the grain, advocating for the richness of variety over the bland pursuit of profitability.
"Call of Duty: Vanguard" - When 30 Million Is Just Another Day at the Office
"Call of Duty: Vanguard" reportedly sold a whopping 30 million copies. Yeah, you read that right—30 million. "Call of Duty: Vanguard" reportedly sold a whopping 30 million copies. Yeah, you read that right—30 million.?”