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GAMING'S GOLDEN AGE: THE RISE AND FALL OF THE MID-2000S 'PISS FILTER'

Remember when every video game looked like it was filmed through a glass of dehydrated urine? Reddit sure does, and they're getting surprisingly nostalgic about it. A recent viral post on r/gaming has sparked a heated debate about the infamous "piss filter" era of gaming, when developers apparently thought the height of realism was making everything look like it was soaked in Mountain Dew.

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DEADLOCK: HOW TO GET YOUR INVITE THE EASY WAY

Valve's new hero shooter Deadlock is causing a shitstorm in the gaming world. Everyone wants in, but scoring an invite is about as easy as finding a competent teammate in a MOBA. But don't worry, I've got the solution that doesn't involve Reddit begging or selling your organs on the black market.

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GAMERS UNITE: EU PETITION TO STOP PUBLISHERS FROM NUKING YOUR DIGITAL LIBRARY GAINS STEAM

In a world where digital games are becoming as disposable as yesterday's leftovers, gamers across Europe are saying "Fuck this shit" and fighting back. The "Stop Destroying Videogames" petition, launched as a European Citizens' Initiative, is gathering signatures faster than a speedrunner collects coins. With over 327,000 signatures in just a month, it's on track to hit the magic million needed to make the suits in Brussels sit up and take notice.

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POLISH RESISTANCE GETS TACTICAL: 63 DAYS by hatred devs

Get ready to channel your inner freedom fighter, because Destructive Creations is about to drop a tactical nuke on the World War II game scene with their latest offering, 63 Days. Set to launch on September 26th across PC and consoles, this isometric real-time tactics game is promising to be grittier than your great-grandpa's war stories.

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GAMESCOM: THE COCKROACH OF GAMING CONVENTIONS - HOW IT SURVIVED THE APOCALYPSE AND THRIVED

Remember when COVID hit and we all thought the world was ending? Well, for a hot minute there, it seemed like gaming conventions were about to go the way of the dodo. E3? Dead as disco. PAX? On life support. But Gamescom? This crafty bastard pulled a miracle out of its ass and not only survived but came out swinging. Let's break down how this German gaming extravaganza became the cockroach of the convention world – and I mean that in the best possible way.

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Stellar Blade director Hyung-Tae Kim his Crusade for Game Diversity

In a realm dominated by the never-ending quest for profit, one visionary dares to dream differently. Hyung-Tae Kim, the mastermind behind Stellar Blade and the CEO of Shift Up Studio, is casting aside industry norms to champion the cause of diversity in the gaming world. In an illuminating conversation with Ruliweb (Translation by GameRadar), Kim unveils his bold stance against the grain, advocating for the richness of variety over the bland pursuit of profitability.

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