CS:GO on Source 2 won’t be Getting a 128 Tick Rate, according to Valve Leaker

The upcoming Counter-Strike: Global Offensive Source 2 update from Valve has been a hot topic in the gaming community, especially recently. However, well-known Valve leaker Gabe Follower recently revealed some information that fans may not have wanted to hear.

According to Follower, the much-anticipated 128 tick rate will not be included in the new CS:GO update.

The Conclusion

This conclusion was reached by examining new strings in Dota 2 updates. He claims that Valve is working on a new "tickless/subtick" system.

This system modifies how the client and server interpret game events. Instead of reading events independently, the client will now wait for a response from the server before proceeding with actions.

Not a new concept

The subtick system is not a novel idea. It has already appeared in games like Rainbow Six Siege and Halo 5.

However, it is unclear whether this will have any significant impact on CS:GO gameplay, but according to follower analysis, the new system will have no significant impact on the game's competitive play.

Nothing is official

While some CS:GO fans may be disappointed by the lack of a 128 tick rate, it's important to remember that Valve has not officially announced the tick rate or any other game changes, so this is all speculation.

Wait

Valve has a reputation for being secretive about its development plans, so it's not surprising that little information about the upcoming CS:GO update has been released. To find out what changes the new Source 2 update will bring to the game, fans will have to wait for an official announcement.

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