007 First Light Guide: How to Rush Over an Edge

Getting stuck in a basic combat tutorial because the game refuses to explain its own terminology is a fantastic way to ruin your patience.

Gameplay screenshot of 007 First Light showing an intense third-person gunfight in an elegant indoor courtyard with cinematic motion blur effects.

During the Advanced Close Combat Training Tier 2 in the Tactical Simulator, the game tasks you with a highly specific objective to rush over an edge. If you're reading this, you're probably grabbing guards, sprinting at a cliff, and watching James Bond politely stop right at the boundary just to toss the guy over. It feels completely broken. (Honestly, MI6 needs to write clearer training manuals.) The mechanic isn't actually bugged, but the wording is incredibly misleading. I spent way too much time trying to figure this out, so let me save you the headache of repeating the simulation.

The Ledge Versus Edge Problem

Before you waste another hour throwing random henchmen off balconies, you need to understand the difference between an edge and a ledge in the game's logic.

A ledge is a railing or a waist high wall. If you push an enemy into one of those, Bond just throws them over. An edge is an actual open drop. You need to find a flat gap with a sheer drop to make this work. The game tracks these two environmental hazards entirely differently, and trying to perform the rush maneuver on a standard railing will fail the objective every single time.

Executing the Maneuver

The actual execution comes down to committing to your button presses. If you let go of the trigger even a fraction of a second too early, you'll just perform a standard throw.

Button Input On Screen Action
Hold R2 or RT (Do Not Release) Bond grabs the target, sprints directly off the drop, and uses the enemy's body to absorb the fall damage.
Hold and Release Near a Drop Bond stops at the boundary and performs a standard throw. This fails the specific TacSim objective.

The key here is absolute commitment. Line up your target with an open drop, press and hold R2 (or RT on Xbox), and absolutely do not take your finger off that trigger. Bond will grip the enemy, run them straight off the cliff, and slam them into the ground below to cushion his own fall.

It's a brutal move, and mastering it early makes clearing the rest of your achievement checklist significantly easier. Once you finally get past this annoying training block, you can get back to the actual game and focus on more important things, like scraping together your 100K auction fee in the black market.

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