Monster Energy complains about games using "Monster" in their titles, including Pokémon and Monster Hunter has been dug up
Monster Energy Drinks Company is said to have filed complaints with the Japanese Trademark & Patent Office in the past about the use of the word "Monster" in several video games, including Pokemon and Monster Hunter. According to reports, the company believes there is a risk of "confusion" with its own brand and has taken steps to prevent the term from being used in the video game industry.
mockery
The discovery of the complaints has sparked widespread mockery on social media, with many users taking to Twitter to express their disbelief and amusement at Monster Energy's latest move. Some have even suggested that instead of worrying about video games, the company should concentrate on producing better-tasting energy drinks.
not surprising
However, given Monster Energy's history of aggressive brand protection, the move is not entirely surprising. In the past, the company has sued a variety of businesses, including a small coffee shop in Vermont that used the word "Monster" in its name.
Nevertheless, complaints about video games have raised eyebrows among both gamers and industry experts. Many people have pointed out that the term "Monster" is a common term in video games, and it has appeared in a number of titles without being confused with Monster Energy.
real impact
Given the popularity of these games, Monster Energy's complaints appear unlikely to have any real impact on the video game industry. The move, however, has highlighted the growing trend of businesses attempting to trademark common words and phrases and using legal action to protect their brand at all costs.
stop it
In the end, it's clear that Monster Energy's complaints will not deter the video game industry. Gamers will continue to enjoy their favorite titles, and the term "Monster" will be used in video games worldwide.
As for Monster Energy, maybe it's time for the company to focus on making a better product, rather than attempting to hinder creativity and innovation in the video game industry.